Hey guys,
this will be an overall guide to Functions, Systems, Commands and anything else that has been added to our Server.
If anything similar is missing, feel free to contact me and i'll make sure it'll be added.
1. Useful Commands
2. Status Points and Class Changes
3. Putting a value onto less used Items
4. Crafting Npc "Master" and crafting Poly Marbles at "Baek-Go"
5. The "Powermount" System
6. The "Belt" System
7. The "Soulbind" System
1. Useful Commands
/nopoly - As the name suggests, it removes your current poly.
/cube make all - Yet again, as the name suggests, it allows you to craft all items you have in a crafting window at once.
/set_r - This command allows you to set your character into running mode. When you are using a polymorph marble, some of them might not have a walking animation, using this command avoids that issue and sets you back into running mode
/set_w - As above, this command allows you to set your character into walking mode.
/dice - Lets you roll a dice
/phase_select - this command allows you to go back to the character selection screen
/quit - Allows you to close the Game
/logout - Allows you to logout
/mi - Shows the current ruling Kings/Queens
2. Status Points and Class Changes
As you may already know, Status points work a little bit different here.
Every Class is able to gain Attack Value from their Main Attribute.
Suras and Mages from Intelligence
Warriors from Strength
Assassins from Dexterity
This doesnt mean that STR is useless for Suras, Mages and Assassins however.
Suras and Mages gain a bit of Skill damage from Strength,
While assasins gain the same from Strength as others gain from Dexterity. A little bit of Attack Value and Damage Reduction.
On top of this, Assassins and Mages got a Bonus Strong vs Monster increase in order to be able to compete in PvM with the other classes.
Aswell as the following change;
- Dragon Mage's attack skills have a 15% boost if used with a Fan.
- Healer Mage's attack skills have a 15% boost if used with a bell.
3. Putting a value onto the less used Items
In order to make sure that basic Items such as Spirit Stones +0 - +2 or Skill books never lose their entire Value, we gave them some Value at the NPC
Since Spirit Stones +3 can be Upgraded at the "Seon-Pyeong" NPC, we did not increase their value as they naturally will have a higher value.
- Skill Books are worth 70.000 Gold at any NPC
- Spirit Stones+0 are worth 25.000 Gold at any NPC
- Spirit Stones+1 are worth 50.000 Gold at any NPC
- Spirit Stones+2 are worth 75.000 Gold at any NPC
- Soul Stones are worth 200.000 Gold at any NPC
- Bands of Oblivion are worth 100.000 Gold at any NPC
4. Crafting NPC "Master"
With a recent patch we introduced the "Master" NPC with the following craftable Items
- 10 Piece of Stone -> Clam
- 10 Red Magic Adder + 1 Vitality Ore -> 1 Red Magic Changer
- 20 Red Magic Adder + 3 Devil's Splinter -> Blessing Marble
- 12 Green Magic Adder + 1 Vitality Ore -> Green Magic Changer
- 40 Green Magic Adder + 3 Orc Stubborness -> Blessing Marble
- 50 Lion Certificate + 50 Tiger Certificate -> 1 Dragor Certificate
- 50 Wolf Certificate + 50 Boar Certificate -> 1 Chocobo Certificate
5. The "Powermount" System
The Powermount System is a quite simple, yet effective System to use Mounts.
Lets start with the Basics;
Theres currently 3 different Levels of the Powermounts.
- Young -> Can be used at any Level, can not be used to attack from or to use Horse Skills from
- Wild -> Can be used at Level 35 when having a Level 11 "Armed Horse", can be used to attack from, can't be used for Horse Skills
- Valiant -> Can be used at level 50 when having a Level 21 "Military Horse", can be used to attack and for Horse Skills
In Order to Upgrade the Powermounts you wont only need to have reached those checkmarks in your game but you will also need some Items.
Young Powermounts can be upgraded to Wild by using a "Scroll of Evolution" which can be acquired through the Moonlight chests or via the Item Mall
Wild Powermounts can be upgraded to Valiant by using a "Scroll of Mutation" which can be acquired through the same means.
Upgrading a Powermounts Level will not only unlock new abilities, but also increase its stats. More about this will be explained later.
The Powermounts can be gained by using Certificates which are dropped by the Metin Stones, simply drag and drop them onto the Stable Boy.
He will give you a Seal which will lasts for 7 Days.
The Duration of this Seal can be increased by dragging Horse Medals on top of it (+1 Hour for each Medal) or dragging the Power Snack from our Item Mall on top of it (+7 Days for each Snack)
The different Types of Powermounts are
- Lion
- Tiger
- Wolf
- Boar
- Chocobo
- Dragor
While the Lion, Tiger, Wolf and Boar are exactly the same in all points [Except for the fact that due to its running Animation, the Lion is slightly faster], the Chocobo and the Dragor have triple the Attack Value, if they are on Valiant Level.
The different Types of Stats a Powermount can offer
Young
- Young Powermounts will only show you what Maximum Stat it will grant you, once it is fully upgraded. It doesnt grant you any benefits ot her than being able to ride it.
Wild
- 3% Strong against Monsters
- 3% Bonus Experience
- Max HP. +250
- Defence Value +50
- Attack Value +30
Valiant
- 5% Strong against Monsters
- 5% Bonus Experience
- Max HP. +500
- Defence Value +150
- Attack Value +100
As noted before, the Dragor and the Chocobo will make a small exception to these Stats.
While they have exactly the same stats while on Wild Level, both, the Chocobo and the Dragor will give you Attack Value +300 instead of +100 when on Valiant Level.
Monster, Experience, Defence, and HP Bonus are equal to the other mounts however.
Chocobo's and Dragors can be acquired by crafting their certificates at the "Master" NPC or by gaining the Attack Value variant directly from the Coffer of Wisdom, which is the Reward of the OX Event.
6. The "Belt" System
The Belts will allow you to access the little Inventory which can be expanded clicking the arrow on the left top side of your normal Inventory. Different Belts give different stats and the higher the Belts level, the higher the amount of Inventory Slots unlocked.
You can talk to "Yu-hwan" and have him craft your very own belts!
"Yu-Hwan" is sadly not capeable of crafting the PvP Belts, which will be crafted by "Jae-Seon Kim", he will be a part of the "Dark Dragons Update".
Belts can be upgraded like a normal Item to a maximum Level of+9, however, you can't add Stats to them.
7. The "Soulbind" System
With the Soulbind system any piece of equipment can be bound to your account. When the item is soul bound you can't:
- Trade it with other players
- Drop it on the floor
- Sell it via private shop
- Sell it to any NPC
- Upgrade it
- Roll bonus or remove stones
Pay attention that you can lose the item via PKDROP, which means drop from having a negative rank from level 15 and onwards.
You can bind [Scroll of Binding] or unbind [Scroll of Unbinding] the Item to yourself using the respectable Items which can be found at the General store.
With this new system the bound item becomes virtualy immortal, even deleting the character won't work if there is a bound Item in its inventory
You can still share the items with the other characters on the account using the Storekeeper.
Buna tuturor,
acesta va fi un ghid general despre Functiile, Sistemele, Comenzile si orice altceva ce a fost adaugat pe server.
Daca ceva similar lipseste, va rog sa ma contactati si ma voi asigura ca va fi adaugat.
1. Comenzi Utile
2. Puncte Status si Schimbari Clasa
3. Valorificarea obiectelor mai putin folosite
4. NPC de craftare "Master" si craftarea Globurilor Transformarii la "Baek-Go"
5. Sistemul "Power Mount"
6. Sistemul de Curele
7. Sistemul de "Personalizare"
1.Comenzi Utile
/nopoly - Dupa cum sugereaza si numele, inlatura transformarea actuala
/cube make all - Din nou, dupa cum sugereaza si numele, iti permite sa craftezi in acelasi timp toate itemele pe care le ai in fereastra de craft
/set_r - Aceasta comanda iti permite sa iti setezi caracterul in modul de alergare. Atunci cand folosesti un glob al transformarii, unii dintre voi e posibil sa nu aveti o animatie de alergare, dar folosind aceasta comanda veti evita aceasta problema si veti fi resetati in modul de alergare
/set_w - Ca si mai sus, aceasta comanda iti permita sa iti setezi caracterul in modul de mers.
/dice - Da cu zarul
/phase_select - Aceasta comanda iti permite sa te intorci in ecranul de selectare al caracterului
/quit - Iti permite sa opresti jocul
/logout - Iti permite sa dai log out
/mi - Arata conducatorii actuali Regi/Regine
2. Puncte Status si Schimbari Clasa
Dupa cum probabil stiti, Punctele de Status functioneaza putin diferit aici. Fiecare clasa poate dobandi Valoare Atac prin Atributa lor Principala.
Sura si Samanii prin Inteligenta
Razboinicii prin Putere
Ninja prin Dexteritate
Totusi asta nu inseamna ca STR este nefolositor pentru Sura, Samani sau Ninja.
Sura si Samanii primesc un pic de Daune Abilitate de la Putere, in timp ce ninja primeste de la Putere la fel de mult cat celelalte clase primesc de la Dexteritate. Putina Valoare Atac si Reducere Daune.
Cu atat mai mult, Ninja si Samanii primesc o marire de Bonus Tare Impotriva Monstrilor, pentru a putea face fata in PvM celorlalte clase.
Dar si schimbarile urmatoare:
Abilitatile de Atac ale Samanului Dragon au o marire de 15% daca sunt folosite cu un Evantai.
Abilitatile de Atac ale Samanului Leac au o marire de 15% daca sunt folosite cu un Clopot.
3. Valorificarea obiectelor mai putin folosite
Pentru a ne asigura ca itemele comune precum Pietrele Spirit +0 - +2 sau Cartile de Abilitate nu isi vor pierde niciodata intreaga valoare, le-am oferit o valoare la NPC.
Din moment ce Pietrele Spirit +3 pot fi imbunatatite la NPC-ul "Seon-Pyeong", nu le-am marit valoarea.
Cartile de Abilitate valoreaza 70.000 Gold la orice NPC
Pietrele Spirit+0 valoreaza 25.000 Gold la orice NPC
Pietrele Spirit+1 valoreaza 50.000 Gold la orice NPC
Pietrele Spirit+2 valoreaza 75.000 Gold la orice NPC
Piatra Sufletului valoreaza 200.000 Gold la orice NPC
Banderola Uitarii valoreaza 100.000 Gold la orice NPC
4.NPC Craftare "Master"
Cu un patch recent am introdus NPC-ul "Master" cu urmatoarele iteme craftabile
10 Buc. de piatra-> Scoica
10 Adauga Bonus Rosu + 1 Fragment de Energie -> 1 Schimbare Bonus Rosu
20 Adauga Bonus Rosu + 3 Aschia Diavolului -> Marmura Binecuvantata
12 Adauga Bonus Verde + 1 Fragment de Energie -> Schimbare Bonus Verde
40 Adauga Bonus Verde + 3 Incapatanarea Orcului -> Marmura Binecuvantata
50 Certificate Leu + 50 Certificate Tigru -> 1 Certificat Dragor
50 Certificate Lup + 50 Certificate Mistret -> 1 Certificate Chocobo
5. Sistemul de Mount-uri
Sistemul de Mount-uri este simplu, dar eficient.
Sa incepem cu lucrurile elementare:
In momentul de fata exista 3 Nivele diferite.
Tanar -> Poate fi folosit la orice Nivel, dar nu poate fi folosit pentru a ataca sau a folosi Abilitatile de Cal
Salbatic -> Poate fi folosit incepand cu Nivel 35 atunci cand deti un "Cal Armat" de cel putin nivel 11, poate fi folosit pentru a ataca, dar nu si pentru Abilitatile de Cal
Curajos -> Poate fi folosit incepand cu Nivel 50 cand deti un "Cal Militar" de Nivel 21, poate fi folosit atat pentru a ataca cat si pentru Abilitatile de Cal.
Pentru a-ti Imbunatatii Mount-urile Sistemului, pe langa cele mentionate mai sus, vei avea nevoie si de anumite Iteme.
Mount-ul Tanar poate fi imbunatatit la Salbatic prin folosirea unui "Pergament Evolutie", ce poate fi obtinut din cuferele Clar de luna sau prin Magazinul de Obiecte
Mount-ul Salbatic poate fi imbunatatit la Curajos prin folosirea unui "Pergament Transformare", ce poate fi obtinut prin aceleasi mijloace.
Imbunatatirea Mount-ului va nu numai debloca abilitati noi, dar si ii va marii bonusurile. Mai multe informatii despre asta vor fi oferite mai tarziu
Mount-urile de Sistem pot fi obtinute prin folosirea Certificatelor, ce pot fi dropate la Pietrele Metin, trebuie doar sa-l pui pe Grajdar.
Acesta iti va oferi un Sigiliu de 7 Zile.
Durata acestui Sigiliu poate fi marita cu ajutorul Medaliilor de Cal atunci cand sunt adaugate pe Mount (+1 Ore pentru fiecare Medalie) sau prin Biscuit cu Porteine din Magazinul de Obiecte, atunci cand de asemenea este adaugat pe Mount (+7 Zile pentru fiecare Biscuit cu Proteine)
Diferitele Tipuri de Mount-uri de Sistem sunt
Leu
Tigru
Lup
Mistret
Chocobo
Dragor
In timp ce Leul, Tigru, Lupul si Mistretul sunt exact la fel din toate punctele de vedere (exceptie facand Leul care datorita animatiei sale este putin mai rapid), Chocobo si Dragor ofera triplu Valoare Atac atunci cand sunt la ultimul nivel, Curajos.
Diferitele Tipuri de Statusuri pe care un Mount le poate oferi
Tanar
Mount-urile Tanar vor arata doar Statusul Maxim pe care-l poate oferi, atunci cand va fi imbunatatit la maxim. Nu ofera alte beneficii in afara de optiunea de a fi calarit.
Salbatic
3% Tare Impotriva Monstrilor
3% Bonus Experienta
Max. PV. +250
Valoare Aparare +50
Valoare Atac +30
Curajos
5% Tare Impotriva Monstrilor
5% Bonus Experienta
Max. PV. +500
Valoare Aparare +150
Valoare Atac +100
Dupa cum a fost mentionat anterior, Dragor si Chocobo sunt exceptia de la aceste bonusuri. Desi au exact aceleasi bonusuri la Nivelul Salbatic, ambele vor oferi +300 Valoare Atac in loc de +100 la Nivelul Curajos.
Monstrii, Experienta, Aparare si PV sunt egale indiferent de mount.
Chocobo si Dragor pot fi obtinuti prin craftarea certificatelor lor la NPC-ul "Master" sau prin obtinerea variantei Valorii Atacului direct din Cufarul Intelepciunii ce este o recompensa la evenimentul OX.
6. Sistemul Curelelor
Curelele va vor permite sa accesati micutul Inventar ce poate fi marit dand click pe sageata din partea stanga de sus a Inventarului normal. Diferite Curele ofera diferite bonusuri, iar cu cat este mai mare nivelul Curelei, cu atat este mai mare numarul de Slot-uri de Inventar deblocate.
Poti vorbi cu "Yu-Hwan" pentru a-ti crafta propria curea!
"Yu-Hwan" din pacate nu poate crafta curelele PvP, ce vor fi craftate de "Jae-Seon Kim", el va fi o parte din "Update-ul Dragonii Intunecati".
Curelele pot fi imbunatatite ca iteme normale pana la +9, dar nu veti putea adauga bonusuri pe ele.
7. Sistemul de "Personalizare"
Prin intermediul Sistemului de Personalizare orice echipament poate fi legat de contul tau.
Atunci cand obiectul este personalizat nu poti:
Sa-l negociezi cu alti jucatori
Sa-l arunci
Sa-l vinzi printr-un magazin privat
Sa-l vinzi la NPC
Sa-l Imbunatatesti
Sa-i schimbi bonusurile sau sa-i inlaturi pietrele
Retine ca poti pierde obiectul prin PKDROP, ce inseamna picarea din cauza gradului negativ incepand cu nivel 15.
Poti personaliza (Pergament perso.) sau depersonaliza (Pergament deperso.) obiectul folosind itemele respective, ce pot fi gasite la Magazinul General.
Cu acest nou sistem obiectul depersonalizat devine virtual nemuritor, nici chiar stergerea caracterului nu va functiona atunci cand un obiect personalizat este in inventarul acestuia.
Vei putea in continuare sa muti obiectul pe celelalte caractere ale contului prin intermediul depozitului.
Daca aveti alte lucruri de adaugat sau intrebari nu ezitati sa ma contactati.
Toate cele bune,
Metin2SG Team
If you have any further questions, additions or anything, don't hesitate to contact us.
Kind Regards,
The Metin2SG Team