Posts by Elspeth

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    Dear Community,


    hereby i want to present the Patch Notes of 27/09/2022


    • Removed the Chest of Darkness from the Ancient land Bosses.
    • Added Anniversary and Halloween Event preperations
    • Adjusted a bunch of Football World Cup related costumes
    • Updated the way the game handles the Affect Shower Icons [Top left buff icons] They are now ordered in 3 seperate sections [Skills, account buffs, potions]
    • Created a Permanent Bravery cape with increased range
    • Created a "Reset Costume Bonus+" which guarantees you to get 3 stats on your costume/Hairstyle
    • Created Various vouchers for the Wheel of Fortune, which will in future be used at a special NPC which will use said vouchers as Currency for various types of cosmetics
    • Reworked the Ancient Equipment Icons
    • Fixed some Hairstyles which had wrong Icons, Descriptions or Models
    • Adjusted several prices in the itemshop
    • New Itemshop System
    • New Daily Reward System, the old one was removed
    • New Wheel of Fortune System
    • The biologist will now send you a direct message when you can hand him new Items

    Extra Notes

    • Adjusted a bunch of Itemshop things
    • Moved the "Increase of catching rare Fish" buff from the MP section to the Account Buff section for TecPoints.
    • Added a Package of 28 Daily Tickets to the Premium section, they can be used to receive the Daily rewards. Missing to collect a reward on a day resets you back to the beginning.
    • Adjusted all Hairstyles/Costumes, all of them are now 30 Days with the same stats, no more 7 day variants
    • Added the Unlimited Bravery Cape to the Item Mall [7/15 days variants]
    • Added the "Reset Costume Bonus+" to the MP section
    • Moved the Offline Shop Expansion from the TP section to the MP section
    • Added all Dungeon Tickets to the Item Mall
    • All Costumes purchased from the mall from this point onward come with a 1% vs Metins bonus rather than Random stats, naturally it can still be rolled and increased to up to 3 stats.
    • The Gift option does no longer exist


    Kind Regards,

    The Metin2SG Team

    Hey Guys,


    Here are the Patch Notes of today, 30/07/2022


    • Removed all PvP Stats from Costumes & Hair
    • Removed PvP stats from the Rollable Pool for Costumes & Hair
    • Added some PvM Stats to the Rollable Pool, for example Strong vs. Metin/Boss for Costumes & Hair


    Kind Regards,

    Metin2 SG Team

    Dear Community,


    hereby i present the Patch Notes of today, 23/07/2022


    • Added Mousewheel support to the Shopsearch
    • "War God Blessing Scroll" is now stackable
    • Vote for Bonus is now opened in an external window rather than inside the client
    • Raised the NPC value of some items such as Horse Taming Book, Gold/Silver Chest/Key
    • Orc Maze now drops more level 30 Weapons
    • Orc Stubborness drop rate raised
    • Orc Maze Portals now open when atleast 75 Monsters are killed, rather than having to kill all of them
    • Reduced the Plague Dungeon "Plague Eggs" to 15
    • Nemere Sealstones now never fail
    • Rarity Items can now be sold to NPCs in return for Gold and Rarity Ore, no need to bring them one by one to the Rarity Alchemist
    • Added a new Dungeon Panel which provides more details, cleaner design, better display of Cooldowns/criteria and comes with its own Ranking System
    • Soulstones and Rainbow stones now display the time left untill you can read another one
    • Added Shinings to the Costume Category on the Shopsearch
    • Fixed a problem where the saved position on the warp panel would arrange in alphabetical order. It is only fixed for newly saved slots. We advice you to delete and resave your existing custom slots

    how is work? mean how to craft or drop?

    can you extend time of elixir of strenght and etc for 10min?

    Suggestions go into the suggestion tab


    as for the Shinings.


    You will be able to get 2 of them from the Dungeon chests of the Summer event.

    A lot of others will be in the Item Mall.

    Dear Community,


    hereby i present the Patch notes of 23/06/2022


    • Added a Shining & Sparkle System
    • Added a Minimap into the Orc Maze so players can easier spot left over Monsters
    • Added a crafting recipe to Baek-Go in order to change Green Potion M into Green Potion L
    • Added a crafting recipe to Baek-Go in order to change Purple Potion M into Purple Potion L
    • Since there were multiple variants of Purple Potion M which did the same thing but had different Vnums, one of them will now be called "Dying Purple Potion M" you can trade it at Baek-Go for the correct one which will not expire. After a certain time the Expiring Purple Potion M will be deleted from the game to clean up a little bit and make sure the M to L recipe can be used by everyone properly
    • Increased the level of Ochao Warrior and Ochao Soldier slightly
    • Added Summer Costumes, Metins, Weapon Skins, Mounts, Pets and other stuff for the Event [Will be obtainable once the Event starts]
    • Added Summer Event Battle Pass Quests, they will be available together with the Summer Event itself
    • Blood Pills can now be sold to NPC's for 50.000 Gold
    • Added a confirmation Pop Up before equipping a Special Experience Ring in order to make sure you don't accidentally equip an unequipable ring
    • Added the functionality to now display how many drops you actually got instead of merely stating the item name. For example it will now display "38x Elden Ore" rather than simply stating "Elden Ore"
    • Increased the Polar Predator Movementspeed a bit to match the other Mountskins
    • Increased the Wild Boar Mounts movementspeed a bit to match the other Mountskins
    • Increased the Armoured Panda movementspeed a bit to match the other Mountskins
    • Adjusted the (Battle/Military/Master) Horse Mount skins speed to match the other Mountskins


    For the moment we created a new Discord Server, its invite link can be found in the usual positions. Website, Forum, Patcher.


    Here is the perma link however.

    https://discord.gg/55MJdq6M4m



    Kind Regards

    Dear Community,


    • Battlepass June added
    • Added a Petskin System and a bunch of Permanent Pet Skins
    • Fixed an issue with Ship Defense run which caused it to crash.
    • Fixed an Issue with the DSS which made party members unable to collect the Items from the ground under specific conditions
    • Added extra drops to Bagjanamu
    • Added a Skill to Bagjanamu
    • Added three crafting Recipes for "Moonlight Box+" to the Master NPC. This will probably be a temporary Recipe and will be there untill the end of the Month.


    June Premium Battle Pass



    Kind Regards,

    Metin2SG Team

    Dear Community,


    hereby i want to present the Patch Notes of today, 09/04/2022


    • Added a Cap for Mage "Blessing Spell" on the Ancient Lands Map. They are now only granting a Maximum of 80% on this specific map only. All other maps remain unaffected.
    • Similar to Meley's Lair, we've added a Modifier to the Ancient Lands, which lowers your Block Chance to 33% of its actual Value. [Meaning, if you have 60%, effectively it will be 20%. While 50% would become 16,5%]
    • Increased the damage of "Royal Anubis"
    • Adjusted the Vein spawn of the Ancient Lands, they are not static anymore

    Dear Community,


    hereby i want to present the Patch Notes of Today, 07/04/2022.


    • Created over 100 Weapon Skins. Every normal weapon ingame now also exists as a Skin. Implementation into the gameplay (ways to obtain them) to be determined.
    • Created and added a few Costumes that were requested by players. Implementation into the gameplay (ways to obtain them) to be determined.
    • Added 2 New Bosses to the Game
    • Added 1 New World Boss to the Game
    • Added a bunch of new Monsters to the game
    • Added 3 New Metins to the game
    • Added a Bunch of new Upgrade Materials to the Game
    • Added a new PvM Set to the Game [Helmet, Necklace, Bracelet, Earrings]
    • Added a new PvP Necklace to the Game
    • Added a new high level Farm Map to the Game
    • Added a new Ore-Vein to the Game. It can be found on the New Map and is used for the new Equipment.
    • Added a New Ore and Refined Ore to the game, as explained above it is used for the new Equipment.
    • Added a Function to the Shopsearch which lets you filter by Shop Owner
    • Reduced the EXP of the Monsters on DT 11th Floor
    • Increased the EXP of the Monsters at the end of Heaven's Lair 2
    • Nerfed the Damage of the Monsters in Enchanted Forest
    • Adjusted the "Cube Window" Categories. They are now more clean and properly split.
    • Added the Crafting Recipe for the new Items to the "Master" Npc's Categories "Equip" and "Accessories"
    • Blocked the usage of "Blacksmith's Memo" for Items above level 100
    • Blocked the useage of "War God Blessing Scroll" for Items above level 100
    • Blocked the useage of "Wise Man's Memo" for Items above level 100
    • Added a Battle Pass System to the game which in itself has 3 Categories.
    • "Basic Battle Pass" Which is available for everyone for free.
    • "Premium Battle Pass" Which is available only via the Premium Pass unlock item.
    • "Event Battle Pass" which will be available for everyone during Major Events or whenever the Staff Team sees it fitting to be active.
    • Weakened the "Gnoll" Monsters on Dragonfire Cape
    • Copied the weakened "Gnoll" Monster stats for all other Lv 90 Maps.

    Dear Community,


    hereby i want to present you the patch notes of today, the 11th of February 2022,


    • Removed Fire/Wind/Lightning resist from Items. If the Bonus was in Slot 1-4 You will need to use a Bonus Adder to readd it, if it was in the 5th Slot you will need to use a Blessing Marble to readd it.
    • Fixed a bug which made people unable to divorce
    • Added the "Kingdom Betrayal" Event. When activated you can change from Blue Kingdom to Yellow Kingdom for free at the NPC "Heuk-Young"
    • Dragon Mages built in "vs. Mob" Bonus was slightly reduced
    • Mental Warriors now have a "vs Mob" built in Bonus
    • Weapon Sura's Dark Twister S Skill Bonus "Faint Chance" was removed
    • Weapon Sura's now have a 10% Crit Damage increase on Enchanted Blade S. This is experimental and might be changed in the future.
    • Some of the Valentine Event content has been added.


    Kind Regards,

    The Metin2SG Team

    It is PvP Relevant mostly, but since only 3 of them are rollable on 1-5 Stats and the rest is only rollable on Rarity removing them from the 1-5 Pool evens the playing field.

    On top of that it also makes it easier to roll other, more relevant stats.

    Dear Players,


    hereby i want to present todays Patch notes of 09/02/2022



    • S Skill specific buffs such as "Self. Crit Damage" or "Self. Crit Resist" of Dragon Mage, now only apply to the specific class that can cast it. Meaning a Dragon Mage can't provide such stats to a Healer and a Healer cant provide it to a Dragon Mage.
    • Dragon Roar range reduced
    • If engaged into a PvP Situation, mounts are put on a cooldown, meaning you cant mount up.
    • You are now able to Pay 5kk for 1 Day, 10kk for 2 Days and 15kk for 3 Days extended duration on the Shop, you are not required to close the shop anymore.
    • Removed Wind/Fire/Lightning Resist from the Rollable 1-5 Stats
    • Fly Packets [EXP Orbs, Mana Absorb, HP Absorb etc.] can now be turned on/off


    Kind Regards

    The Metin2SG Team

    Dear Community,


    As mentioned previously already, we now want to confirm the 10th of February as the official day for the Merge of the Season Server and the Main Server.


    This means a few things


    • Both servers will be offline for multiple hours on that specific day, as a merge is a delicate procedure that takes some time. The Exact hour will be announced a few hours before the Merge happens.
    • This Sunday, the 6th of February, the Achievements for "Most Metins/Dungeons" come to an end, which means that whoever is the leader in those categories by the time we close it. [Presumeably 18:00. However, the time will be announced around Sunday Noon time to be confirmed.]
    • Doubled Account Names/Char names will receive a "SG3" at the end of their name in order to ensure that there will not be any doubles.


    Kind Regards,

    The Metin2SG Team

    nice but can you stack em with the chocobo/dragor that you get from the daily ?

    Also is there a plan for the monkey herbs in the future ? i mean atm they are useless since our horses can't die anymore so they lost there only purpose :thinking:

    Its the same item, so yes it can be stacked with them. Thats also the reason why they won't be tradeable.


    As for the Monkey Herbs, maybe, who knows.

    Dear Community,


    hereby i present the Patch Notes of today, 22/01/2022.

    This Patch will be applied to both Servers.


    • Added various herb drops to the Enchanted Forest
    • Made Various Items stackable. [Waterstone, Monkey Herbs, Magic Metal]
    • Changed Lord Gahnasel's drop requirement to Level 75 to match the Dungeons entry requirement.
    • Made Couple's Ring work in Heaven's Lair 1&2
    • Chocobo/Dragor Certificates are now Storeable
    • Dragon Mage Buffs now group the entire Group, as long as they are in 50m Radius. [Roughly the same as the EXP Range]
    • Removed "Town Return Scroll" from the Hexagonal Chest
    • Reduced the chance of obtaining EXP from "Chest of Darkness".
    • Added the DT Ground Floor as a Stand alone farming Map back into the Game. It can be found at the DT Guardian
    • Added an alternative "Meley's Pass" crafting recipe [3x Ice Grail + 1x Flame Key] to make the Dungeon more accessible and Ice grail more valueable


    Kind Regards,

    The Metin2SG Team

    That reason is a joke, first of all, run is now only 1 hour, you have to be in a group as well, that was the best possible place to lvl until at least lvl 105, by making this game easier you are just forcing old school players off the server, was playing this game in 2005/2006, I believe game was released in 2004, last couple of updates makes no sense at all and if you think you gonna have new players because of this approach, you are so god dam wrong.

    You do realise that it is a Run and not actually meant as a Leveling spot?

    There is a reason why we did decrease the EXP of it on the Season Server and in return increased the EXP in Heaven's Lair. Which would cost us 30 seconds and a Reboot at best to do the same on the Main Server.


    Regardless, it was a highly requested change, that is why it happened. Its fine if you personally do not like it though.

    Can I ask what's the reasoning behind the DT update? I actually enjoyed making public DTs and blue runs even for the opposing kingdom, it seems like its always been a nostalgic feeling to do so and its quiet nice, if it has to do with limiting the amount of accs each person has I'm sure there's other ways of limiting it than to completely isolate the runs.

    It is simply for the run to be able to have a rejoin feature, which a lot of people requested. That can't be done without a Group.

    You have been selling less because the server is less populated, no correlation to the shop changes, if you sold before because you undercut prices, you should still be able to sell now because people still manually search.

    That in fact is also just as untrue.


    If you sell less it usually simply means you are still trying to sell stuff like Exorcism Scroll or Hermits advice, which naturally is far less needed by now than it was 2 weeks ago.


    Items like those are highly requested at server start, now everyone can farm them for themselves and has a majority of their skills done, so the demand for those items decreases. That is just one example though. An active Server has a shifting market. Its all about supply and demand. Sell stuff that is required by many and you will sell more. Its as simple as that.


    I'll keep it short


    1. Heaven's Lair EXP was never decreased. It was increased for the Season Server start and wasn't touched since then.
    2. A lot of people are already Level 120 and one person did so in around 1 Week of playtime. The EXP seems more than good enough. The fact that the adds do not grant EXP anymore is indeed to make sure people don't simply AFK farm/level but has been like this for Months before the Season Server was even opened.
    3. Devil's Catacomb will be changed fundamentally, same as Demon Tower. It is likely that there will not be a Soul Crystal Key "Floor" anymore after that patch and thus you won't need to waste time on that Key anymore.
    4. The bell resistance is fine, simply wouldn't be okay for mages to exceed in absolutely every category. The rest i can't say anything about without looking into the situation a bit more in detail
    5. Putting Ice Grail on 100% is way too overtuned.
    6. It is not intended for people to have Lv 115 Equip +9 when it merges, let alone "Casual" players. So i think it is fine if the last endgame run takes a bit of time and coordination. Keep in mind that it was previously an open "Invasion" type of run so the drop was even far more limited for "Casual" players. If people who spend all day and night farming with their Guilds end up with Lv 115+9 Equip on Season Server, then that is nice and all, but if even a "Casual" player already has everything when the Season Server merges, what would be their reason to stay after the merge and continue playing?
    7. Meley run was already significantly weakened for the Season Server. Besides the fact that the DSS Changer is not the only valueable item it drops. It is also the only reliable source for Mythic Alchemy. Ticket pricing we would have to look into regarding market situation etc. But to be fair, the people who can run meley probably also control the Ice Grail / Flame Key market and thus do not "lose" anything.
    8. Changer drop rates in high level similar to Green Changers would be extremely overtuned. It is fine for the Season Server to drop more Blue Changers than the main server, but not in those manners. This isn't a "Fun PvP Server" which will go offline after a few weeks and never to be seen anymore, but simply a Season Server which merges with the main server
    9. Adding Fine Cloth to monsters like tigris which respawn every 5-10 Minutes would be extremely overdone. Erebus already drops a huge load of those Sashes. Eventually we will probably also add them back to the Item Mall on Season server, as they were removed to make sure the Item mall doesn't provide a too big & unfair advantage for the Achievements.