Display MoreBM sura:
- Aphotic shield has a confusing description. It says "Damage reduction 33%, Defence +145, Damage reduction +40%". Some players may think that It gives you 73% reduction.
Also I have some feedback for other classes.
Dragon mage:
Some of the spells have too much range. There is almost no counterplay for it (vs sura BM it's 65/35 for DM I woud say) for now. You can just run and spam spells, and the opponent can't do anything, even if he has spells with good range as well. It's just my opinion.
- Inferno: Its VFX is bugged a little bit. After casting, when you start moving, its visual effect is attached to your chaaracter for 0,5 sec (or so).
Hey,
thanks for the feedback.
Lets sort out the more complicated one first;
Inferno - The Visual is the exact same as on P and below, its just not as visible there because on P and below its just little sparkles while on S its a rock formation. This clip will show what i mean, pay attention to the little sparkles on the ground which are effectively the same, they move with me aswell, just like the Rocks on S.
https://i.gyazo.com/59c4d34e277737821a001ffae8714c1d.mp4
This could be fixed by making the Mage static during the cast - but that ofcourse means no more moving untill the casting is done.
As for the Aphotic, as explained ingame it is supposed to State 33 and 7 for a total of 40, which will be corrected, thanks for the report.