LemonDemon, lvl 91
17:00
LemonDemon, lvl 91
17:00
Wait it only gives 1 chest? i thought it was supposed to give 2 of the same chest you choose.
it gives you 2x of the one you choose
Costumes should be storable to be used within the same account. If I have a Lv 105 and a Lv62 on the same account it would be awful if I had to buy them separate pets and costume.
ye, I agree that costumes should be at least account shareable.
finally , ty shadow but still fail drop ice grail with 116 char xd
1. patch is not live yet
2. ice grail has 20% drop chance, it's not 100% for any lvl p sure.
good work!
Showing off how you used to abuse 5min faint bug gg smart ppl
Still much better than abusing the re-entry system after force-dcing before dying using task manager.
Also it was ~1 min, not 5. Also it isn't any different than using it with remove on sura which you also used.
It's whatever, it got patched out and it's behind us.
Anyway, wassup?
good vid
Discussing with you is and has always been completely pointless since you do not even have arguments.
Boxes always had random Items that doesnt mean they get the Items that make another run relevant.
In case you want to repeat yourself more often, i'd suggest you to talk to this Page
He does have a vaild argument there, for a DSS-focused dungeon it might seem a bit light on the DSS-related drops. But at the same time you can't make the boxes too strong either.
I guess these items can be at least added as a mob drop.
I hope it's ip blocked
Can the crafting fail?
no
Enjoy your stay!
I honestly think either is an okay idea, im just worrying that their aint enough stuff in mall left that people actually want to buy.
They need to add some new stuff in there with the future updates. Not sure what though.
i don't understand what Dungeon's Bosses;
sorry but my en no't very good
bosses from run like Ymachon,Nemere etc
I hope you didn't leave poor soonie hanging.
Nice dmg anyway!
yes
They must be making a specific change for that, cos there is no way they would do this update without being sure of these stuff...
obviously. I'm just curious about it though.
Shadow what happens if the username/char name exceed the maximum limit with "SG2" appended?
You are free to consider the fact that the npc already has multiple placeholders as a confirmation that we already considered adding new recipes in the future. Adding new ones is no hard task once everything is set up.
Either way as it is right now you are complaining that everyone can have everything but at the same time you are telling us that gloves and rings are not affordable for new players anymore. Some people told me the price is betqeen 8-11kk per piece at the moment that would make more than 20won per changer. Of course that will drop eventually but I'll let you in on a little secret of mine; I had some fun rolling stats on the test server and even getting just 8 avg res mystic or legendary/titanic with just one good stat often times took more than 50 changers. Getting a perfect legendary will take hundreds. Sure there will be people who are lucky but metin2 is already an rng based game, nothing changed about that.
changers are not the problem(outside of the recipe which will be addressed)...the problem is that you can just spam random mystic items in DT for example(or even common) and then just spam them with rarity adders because they cost like literally nothing. Once you luck out you finished your item.
Not to mention that a bunch of players turned borderline mediocre items(5-20w worth maybe) to perfect items with literally no investment(you can prolly get 150 rarity ore for a 2nd stat in like 5 metins)
I appreciate what this update is trying to achieve but it could have done it in a much more challenging way!(I know that you don't want players to have to grind for 1 year to get their desired items but I also don't really agree that they can finish enchanting all their items in 1h worth of farming metins and potentially turn an average item into a perfect one with that little effort)
TL;DR: spam adding on items is WAY cheaper and efficient than changing.