Posts by Shadow

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    With todays' maintenance the following changes are applied to the server:


    • New fishing system: The fish can only be caught when the fish bubble is visible, the sooner you pull out your rod when this bubble appears, the higher the chances of success.
    • New Alive fish, raw fish and grilled fish. The correct bait will determine which fish appears.
    • The level of the rod and the difficulty of the fish impact the success rate. If the rod is 2 levels behind, you won't be able to catch the fish
    • Fishing rod upgrade chance is 100% now
    • Added new fishing map
    • Added to the warp ring the shortcut to warp to the fishing map
    • Added new automated event for the Fishing Extravaganza
    • Fishing manual boost the fish that are lured by the bait "Minnow", as they are considered the rarest fish
    • Alive fish cannot run away into water anymore. They either become raw, fishbone or clam.
    • Removed useless items from the fishing list such as lump of gold or gold ring
    • Blue Berry mount's movement speed is slightly decreased since it was faster than any other mount and caused a warp back effect when dismounted while running.


    Thanks. Metin2 SG Team

    Currently there are only 3 bugs.


    1) Certificates can't create seals, is fixed on the test server thou


    2) Belt inventory is acting weird. However when you report a problem try to be more specific, saying potion doesn't help us, cause for instance auto potion works fine on the belt.


    3) Pet disappear upon death, we are currently working on that, even thou is just visual, the bonus won't disappear wether the pet is out or not.

    New Fishing map and revamped fishing system


    52770315bc.jpg


    This new map serves a double purpose, fishing and pvm arenas. We might block fishing in all external maps except this one, so that it makes our job easier to find and catch bots. The map will also have a special NPC that will count your fish during Fishing Extravaganza and release rewards. The event will be smooth and quick. Size of the fish will also matter, as bigger fish helds bigger points.


    The map also has 4 arenas for the PVM King. This event will also be automated, on a later time.


    The fishing mechanics will also change. Currently a pre-fixed time where to pull is needed to catch most of the uncommon and rare fish, making some fishes so not viable that in 10 years only 27 were fished, 90% of these by bots. What we will implement is a similiar system, but instead of a pre-fixed time, you can catch a fish if you pull before the fishing bubble expire. This system is more versatile as we can customize the kind of fish based on your fishing rod, or even implement a fishing passive skill, which with the old system was just way too complex to do.


    As for some suggested quality of life:


    1) Poisoned enemy will have a green bar


    5e31e17b46.jpg


    2) Quick sale


    d6dfffb124.jpg


    The tooltip only appears when a NPC shop is opened. Remember to always double check what you are selling, as equipment with bonus cannot be restored once they are sold.


    3) Quick Safebox


    ed98f0f6c2.jpg


    Likewise the tooltip only appears when your safehouse is open


    4) Return scrolls with the same coordinates autostack on the creation


    5) Shopbox save now the prices by item type along with item ID. It also works when you close the client unless you delete a little file that is created when you use the shopbox. This means that your price are saved based on your client and not your accounts. Which means to always pay attention to the prices no matter the "suggestions", as once the item is bought for a price, the trade is done.

    A new set of inventories is currently worked on



    Wind of Shoes have now their own personal slots. Side Bar overlap the inventory and sorting button asks you now confirmations.



    The costume button will be replaced by the sash equip slot, while the inventory II will contain all cosmetic slots, mount and pet seals.



    The Inventory III is the Talisman Inventory. Talisman grants elemental resistance and offense and once all equipped talismans have reached a certain level, grants also a special set bonus called the Elemental Lord's Blessing.



    The Inventory IV is under developmenet and will run the sparkles and effects of your armor and weapons.

    The events are handled by Tary, and anyway more Ghanasel were spawned in 3 days than in 50 boss events.


    I believe the players likes the idea of the "trick" in the boxes, but we will never choose another Dungeon Boss as it may lower the purpose of the Dungeon.

    I disagree but time will tell. I predict that in 1 week nobody will ever press the sorting by mistake and many will love that the side bar is not invasive at all but well hidden. By that time the other part of the inventory update will be ready, so you will be free to suggest improvments.

    Tastes are tastes i suppose. You don't need to move inventory window, press I and voilà :)


    The buttons are also in line, simply since the background is black, you cannot see that the icon is a bit bigger with a black square around it and some of them have weird shapes so they are bigger on the sides than they look.


    I understood what you wrote, you are saying we must treat the players like when you put a fish won at the festivals on the aquarium, slowly, let it feel at home. We don't. Expecially since such features are well known on pserver nowadays and you just confirmed it with your screen.


    Like i said, 1 week from now all of you will get used to it and stop even mentioning or complaining.

    If you call that better :D

    Also check where their sorting is. Why don't you take a look before making statements that just proves that the sorting is well placed?


    The place where their side bar is, cannot be used here because something else will go there. It is not ready yet, but thats why we didn't use that space. So yes the ui is limited, we simply didn't finish the inventory slot part yet which will go there.

    The UI of the game is limited, there is no space for a sort inventory except there. You are one of few players to have use the extra button instead of the hotkey.


    The costume button will be soon replaced by the sash, since we will move and add new equipment slots shortly.

    It is the typical reaction with a new update. In 1 week from now none of you will remember this.

    Ghanasel was removed to keep the price up, players were concerned it would make the run not worth it for several months, expecially since players tends to keep the boxes, thats why it was removed.


    The sorting was placed there because from our data, very few players clicked on extra, since the hotkey U is far better and faster.


    So yes you got fooled once by sorting by mistake your inventory, but you really can't expect me to believe that you will get fooled every time forever.


    If you don't want the sorting, don't click on it, but for those who wanted it, now they have it.

    No i cannot see since your inventory is stuck on material.


    The glove went and stack to your other 39


    379d6c3fcb.png


    No idea for the book but i am certain it went to your extra inventory and stack with some other book.


    You must show your inventory, such as your thief's glove and the moment he pick up the glove, they should raise by 1 number. If it happens, it works fine, if it doesn't, then it doesn't work.

    Dear Players,


    With today's maintenance the server will receive the following contents and improvements:


    • Halloween cosmetics, monsters, pets, mounts and map are added to the server
    • Items collected by a party member will auto stack
    • You can now pick up all items at once, based on the your filter drop's settings
    • Fixed the Rare Blacksmith with the correct 3D Model
    • Removed the debug message in pvp when a player use elemental skill damage against another player


    Thanks, Metin2 SG Team